Hi Everyone.
I'm proud to announce that here at Krome Studios we're finally ready to reveal the first look at Blade Kitten.
Game announcemt Press Release
And look anexclusive GT TV trailer!
There's also a bunch more footage and an interview with me on the current GT TV . Go ceck it out, check it ALL out!
Things are getting pretty exciting around here as we're putting the wraps on everything and getting it ready to ship out via the magic of the PlayStation Network.
OK so it's not really magic but you get the idea.
Showing posts with label Blade Kitten. Show all posts
Showing posts with label Blade Kitten. Show all posts
20 February 2010
17 February 2010
BK and away!
Some really exciting Blade Kitten news finally coming this week!
Sorry I've been so quiet about it but the team and I just want it to be as awesome a downloadable game as you can get.So we've been spending out time, you know, actually working on the game as opposed to saying how great it is. That's the next stage :)
So big news this week - look back here on the 19th and also at www.bladekitten.com
Sorry I've been so quiet about it but the team and I just want it to be as awesome a downloadable game as you can get.So we've been spending out time, you know, actually working on the game as opposed to saying how great it is. That's the next stage :)
So big news this week - look back here on the 19th and also at www.bladekitten.com
14 July 2009
Back to Comicking
While things have been a bit busy lately I've been trying to chip away at the next Blade Kitten comic.
It's slow going because
A)I'm out of practice and
B)I want it to look better than the previous ones
C)Skiffy keeps deciding that my lap is the best place to be when I'm trying to draw. (At least he keeps my feet warm)

On the plus side I've already penciled the next 4 pages so the hard work is mostly out of the way. Still there's another 30 or so pages to do after that so I'm not going to get ahead of myself with the counting and chickens and all.
Also actually writing the Scripts for the game today - at home because it's the only quiet place to do it :(
It's slow going because
A)I'm out of practice and
B)I want it to look better than the previous ones
C)Skiffy keeps deciding that my lap is the best place to be when I'm trying to draw. (At least he keeps my feet warm)
On the plus side I've already penciled the next 4 pages so the hard work is mostly out of the way. Still there's another 30 or so pages to do after that so I'm not going to get ahead of myself with the counting and chickens and all.
Also actually writing the Scripts for the game today - at home because it's the only quiet place to do it :(
12 June 2009
Blade Kitten rumblings
The Blade Kitten site has been getting a major overhaul at work thanks to our talented media people. Along with a new version of the original comics there's a bunch of extra content like more background material and development blogs for the game.
As a little sneak peek I thought I'd post a link to the teaser which was shown at Gen Con Brisbane last year. Expect to see gameplay trailers and behind the scenes fun in the coming weeks/months.
As a little sneak peek I thought I'd post a link to the teaser which was shown at Gen Con Brisbane last year. Expect to see gameplay trailers and behind the scenes fun in the coming weeks/months.
15 January 2009
Where do Blade Kittens come from part 1
Over the years I’ve had the habit of coming up with a lot of ideas for bit’s of universes. I’m pretty sure that’s not just me, a lot of creative people tend to have the same problem of too many ideas. You quickly discover that life is really short and there’s just not enough time to do all of them. I found it was best to start focusing ideas into different universes. By that I mean story universes not actual other universes, although that would be a pretty neat trick. I’d always want to go down some new path when inspiration hit and I hit a wall where while an idea was cool, it just didn’t fit in a certain story reality.
Sure some properties like TY let you do wild stuff like giant marsupial robots but even then there’s stuff that I just wouldn’t put into that series because it would be… well wrong.
Since the mid 90s I came up with a good half dozen sci fi concepts that really seamed to fit into a similar universe so I started reusing elements and back histories when I would start new ideas. Eventually I found that they all ended up linking together in a grand tapestry of a sci fi universe and thus the Blade Kitten universe was born. This was around 2001 (before the first TY game was even had a publisher) and I’ve been working on it in my spare time ever since.
BK is my universe of cool ideas and designs all strung together. It’s a cool playground that can be as dark or as funny or as dramatic as I need it to be – sometimes even all at the same time.
Next time I’ll go into the design of Kit.
Sure some properties like TY let you do wild stuff like giant marsupial robots but even then there’s stuff that I just wouldn’t put into that series because it would be… well wrong.
Since the mid 90s I came up with a good half dozen sci fi concepts that really seamed to fit into a similar universe so I started reusing elements and back histories when I would start new ideas. Eventually I found that they all ended up linking together in a grand tapestry of a sci fi universe and thus the Blade Kitten universe was born. This was around 2001 (before the first TY game was even had a publisher) and I’ve been working on it in my spare time ever since.
BK is my universe of cool ideas and designs all strung together. It’s a cool playground that can be as dark or as funny or as dramatic as I need it to be – sometimes even all at the same time.
Next time I’ll go into the design of Kit.
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